This bike was created using AutoDesk 3D Studio Max 6. I was to build a bike using splines and lofts. I completed this project in the Fall of 2005.
This robot was also created using 3DS Max. I was required to use only standard primitives to build it. Completed in early Fall 2005.
This shovel was competed in Spring 2006. Again, 3DS Max was used to create it. I used splines, lofts and textures in this one.
© Evan Adlington 2007 – 2008